

Terrain improvements are built by Worker units. If most citizens are happy, they will like their leader and increase economic benefits.

If most citizens are unhappy, the city falls into civil disorder and all production ceases if a city remains in civil disorder for too long, it leads to riots. This commerce is split up as the player sees fit between technological research, tax revenue, and luxuries, each with a different purpose.Įach city’s citizens have a certain mood (happy, content, unhappy, or resisting). Production, represented in the game as “shields”, is used to build units, buildings, and wonders. Larger the population of the civilization, the larger the food storage. Each population unit requires food to survive, and excess food is stored. Food is used to grow the player’s cities. A tile can only be worked if it is one of the 20 tiles surrounding a city, a tile can only be worked by one city at a time, and each city can only work a number of tiles equal to or less than its population. The game map is made up of square tiles on a grid. File Size: 1.14 GB Civilization 3 (Video Game) ReviewĬivilization 3 is similar to “Civilization 2”.
